Quicklabel Designer Pro Manual de usuario Pagina 51

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9. Changetheobjectsizebydraggingtheobjecthandles.Thehandlesaresmallrectangles
surroundingtheobjectwhenitisselected.
Thelabelshouldnowshowthefollowing:
Labelwithtextandbarcodeobjects
Insert Pictures
ThelabelingsoftwareworkswithBMP,PCX,GIF,WMF,JPEGandmanyotherpopulargraphicfor-
mats.
1. Toinsertthepicture,clickonthebuttonintheToolbox.
2. Movethecursortothedesiredpositiononthelabelandclickonthemousebutton.
3. TheOpendialogboxwillopenallowingyoutobrowseforyourpictureonyourhard
drive.GotothefolderSampleGraphicsandselectthepictureLEISURE.WMF.Click
ontheOpenbutton.
Thescreenshouldshowthefollowing:
Labelwithtext,barcodeandpictureobjects
Save a Label
Alwayssaveyourlabelduringthedesignprocess.Tosavealabel,dothefollowing:
1.
Selectthe icon.
2. Typeinthenameofthelabel.Forexample,enter'label'forthenameofthelabel.
3. Thenameofthelabelisvisibleintheprogramcaption.
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